GetSpellEffectDelay
From NWN Lexicon
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[edit] GetSpellEffectDelay(location, object)
Determines the time an effect should be delayed.
float GetSpellEffectDelay( location locSpellTargetLocation, object oTarget );
[edit] Parameters
locSpellTargetLocation
The starting location of the spell effect (usually GetLocation(OBJECT_SELF))
oTarget
The target of the spell effect.
[edit] Description
Returns the time in seconds that the effect should be delayed before application.
[edit] Remarks
nw_i0_spells.nss: 25
[edit] Requirements
#include " nw_i0_spells "
[edit] Version
1.22
[edit] See Also
author: Tom Cassiotis