GetStartingLocation
From NWN Lexicon
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[edit] GetStartingLocation()
Determines the starting location of the module.
[edit] Description
Returns the starting location of the player(s) in the module.
[edit] Remarks
Patch message for 1.25 lists GetStartLocation as a valid function; it is unknown as to whether this function (GetStartingLocation) is incorrect or two functions exist.
[edit] Version
1.25
[edit] Example
// teleports subject to the module's starting location void main() { location lStartingLoc = GetStartingLocation(); ActionJumpToLocation(lStartingLoc); }
[edit] See Also
functions: |
author: Daniel Beckman, editor: Charles Feduke