GetTrapFlagged

From NWN Lexicon



Contents

[edit] GetTrapFlagged(object)

Determine if a specific trap has been set as visible to all creatures.

int GetTrapFlagged(
    object oTrapObject
);

[edit] Parameters

oTrapObject

a placeable, door or trigger


[edit] Description

Returns TRUE if trap has been flagged as visible to all creatures in game.



[edit] Version

1.22

[edit] See Also

functions: 

SetTrapDisabled

events: 

OnTrapTriggered Event



 author: Jody Fletcher
 

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