GetWorkingForPlayer
From NWN Lexicon
Contents |
[edit] GetWorkingForPlayer(object)
Returns if the henchman is working for the player.
int GetWorkingForPlayer( object oPC );
[edit] Parameters
oPC
The PC to check if the henchman is working for.
[edit] Description
Returns TRUE if the local integer "NW_L_HIRED" + the tag of the henchman (OBJECT_SELF) is set to 10 on oPC. Otherwise it returns FALSE.
[edit] Remarks
Found in nw_i0_henchman.nss on line 120
The local integer in question, as far as I could tell, will also return 10 if the henchman has been working for oPC, but isnât anymore.
Also note that this function uses OBJECT_SELF to identify the henchman, so it must go in a script / function owned by the henchman.
[edit] Requirements
#include " nw_i0_henchman "
[edit] Version
1.28
[edit] See Also
functions: |
author: Lilac Soul, additional contributor(s): Lilac Soul