HorseGetIsDisabled

From NWN Lexicon


Contents

[edit] HorseGetIsDisabled(object)

Detect whether a creature is disabled.

int HorseGetIsDisabled(
    object oCreature=OBJECT_SELF
);

[edit] Parameters

oCreature

The creature to check.


[edit] Description

This function detects if oCreature is in a disabled state.

Can be used to detect disabling effects such as death, fear, confusion, sleep, paralysis, petrify, stun, entangle and knockdown



[edit] Remarks

Use of this function is not recommended. It appears to be an internal component of the horse system. In addition to checking for the named conditions, it checks for a blocked path, which could have unpredictable consequences if used outside of the horse system.


[edit] Requirements

#include " x3_inc_horse "

[edit] Version

1.69

[edit] See Also

functions: 

HorseMount



author: Proleric, editor: Mistress

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