HorseGetIsDisabled
From NWN Lexicon
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[edit] HorseGetIsDisabled(object)
Detect whether a creature is disabled.
int HorseGetIsDisabled( object oCreature=OBJECT_SELF );
[edit] Parameters
oCreature
The creature to check.
[edit] Description
This function detects if oCreature is in a disabled state.
Can be used to detect disabling effects such as death, fear, confusion, sleep, paralysis, petrify, stun, entangle and knockdown
[edit] Remarks
Use of this function is not recommended. It appears to be an internal component of the horse system. In addition to checking for the named conditions, it checks for a blocked path, which could have unpredictable consequences if used outside of the horse system.
[edit] Requirements
#include " x3_inc_horse "
[edit] Version
1.69
[edit] See Also
functions: |
author: Proleric, editor: Mistress