IPRemoveMatchingItemProperties
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[edit] IPRemoveMatchingItemProperties(object, int, int, int)
Removes itemproperties of a given type, duration, and subtype from an item.
void IPRemoveMatchingItemProperties( object oItem, int nItemPropertyType, DURATION_TYPE_TEMPORARY, int nItemPropertySubType = -1 );
[edit] Parameters
oItem
Item to remove property from
nItemPropertyType
Itemproperty type to remove
nItemPropertyDuration
Duration type to remove. See description and remarks (Default: DURATION_TYPE_TEMPORARY )
nItemPropertySubType
Subtype of itemproperty to remove (Default: -1)
[edit] Description
Removes all itemproperties with matching nItemPropertyType and nItemPropertyDuration
[edit] Remarks
The nItemProperty parameter should either be DURATION_TYPE_PERMANENT, DURATION_TYPE_TEMPORARY, or -1. If it is -1, the duration type of the itemproperty is ignored.
If it is DURATION_TYPE_TEMPORARY, only temporary itemproperties are removed.
If it is DURATION_TYPE_PERMANENT, only permanent itemproperties are removed.
if the nItemPropertySubType is -1, all itemproperties of the appropriate type and duration are removed, regardless of subtype. If a value other than -1 is provided, only itemproperties of that particular subtype will be removed.
[edit] Known Bugs
Uses RemoveItemProperty, which has an accumulator
bug that may give an erroneous Stacking error message or affect subsequent functions in the same script.- 1/16/04, NWN Toolset version vts026, game version 1.61.8042 English
[edit] Requirements
#include " x2_inc_itemprop "
[edit] Version
1.61
[edit] Example
<nowiki>#include "x2_inc_itemprop" </nowiki> //Remove true seeing from the entering PC's headgear void main() { //Entering object object oPC=GetEnteringObject(); //Only PCs if (!GetIsPC(oPC)) return; //That PC's helmet object oItem=GetItemInSlot(INVENTORY_SLOT_HEAD, oPC); //Stop script if the PC had no helmet on if (!GetIsObjectValid(oItem)) return; IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_TRUE_SEEING, -1); }
[edit] See Also
functions: | |
constants: |
author: Lilac Soul, editor: Peter Busby