MusicBattleStop
From NWN Lexicon
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[edit] MusicBattleStop(object)
Stops the currently playing battle track.
void MusicBattleStop( object oArea );
[edit] Parameters
oArea
The area affected.
[edit] Description
This function terminates playing the currently playing battle track for an area.
[edit] Version
1.22
[edit] Example
//when used in an area handler such as OnEnter, this causes any //battle music to stop playing object oArea = GetArea(OBJECT_SELF); MusicBattleStop(oArea);
[edit] See Also
author: Michael Nork, editor: Jeff Lindsey