Nw j rescue
From NWN Lexicon
[edit] nw_j_rescue
These functions are specific to the Official Campaign.<br /><br />They manipulate the Official Campaign flags: NW_J_MYGLOBALS, NW_J_MYPRISONER, NW_J_PLOTTOKEN_1, NW_J_RESCUE_JOURNAL, NW_J_RESCUE_RING, and NW_Resc_RingGiven.<br /><br />NOTE: None of the functions contained in this file have prototypes.
[edit] Functions
| Name | Brief Description |
|---|---|
| Internal function. Retrieves the string that is the name of a journal entry. | |
| Internal function. Retrieves the tag of the plot ring. | |
| GetPlotToken | Internal function. Returns the ID (NW_J_PLOTTOKEN_1) of the plot token. |
| Internal function. Retrieves the prisoner object. | |
| Internal function. Retrieves the PC that the ring was given to. | |
| Internal function. Creates a plot ring and places it in a player's inventory. | |
| Global | Internal function. Returns the object (NW_J_MYGLOBALS) where plot globals for this plot are supposed to be stored. |
| Internal function. Checks if a PC has the ring used in the rescue plot. | |
| SetGlobal | Internal function. Sets where all the globals (NW_J_MYGLOBALS) for this plot are going to be stored. |
| Internal function. Puts the current status of a plot during the Rescue mission of the Original Campaign. | |
| Internal function. Stores the tag that represents the plot ring. | |
| SetPlotToken | Internal function. Sets the plot token to a value (NW_J_PLOTTOKEN_1) the user wants. |
| Internal function. Stores the prisoner in a local variable. | |
| Internal function. Stores the PC that the ring was given to. |
author: Charles Feduke, editor: Mistress, contributor: Graewerld