Nw j story

From NWN Lexicon



[edit] nw_j_story

These functions are specific to the Official Campaign.<br /><br />They manipulate the Official Campaign flags: NW_J_STORY_MYGLOBALS, NW_J_STORY_ITEM, and NW_J_STORY_PLOT_TAG.<br /><br />NOTE: None of the functions contained in this file have prototypes.

[edit] Functions

Name Brief Description
GetPlotTag Internal function. Gets the value of a local string called NW_J_STORY_PLOT_TAG.

GetStoryItem

Internal function. Gets a string representing a plot item from the Official Campaign.
Global Internal function. Returns the object (NW_J_STORY_MYGLOBALS) where plot globals for this plot are supposed to be stored.

PlayerHasStoryItem

Internal function. Checks if a PC has the story item.
SetGlobal Internal function. Sets where all the globals (NW_J_STORY_MYGLOBALS) for this plot are going to be stored.
SetPlotTag Internal function. Sets a local string named NW_J_STORY_PLOT_TAG.

SetStoryItem

Internal function. Stores the name of an item for use in the Original Campaign.

TakeStoryItem

Internal function. Removes the plot related item from a player's inventory.



 author: Charles Feduke, editor: Mistress, contributor: Graewerld
 

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