[edit] OBJECT_TYPE_* Constant Group
Used to categorize types of objects.
[edit] Constants
Constant
|
Value
|
Description
|
OBJECT_TYPE_ALL
|
32767
|
Specifies all objects. Used for unrestricted searches. Strangely, OBJECT_TYPE_ALL and OBJECT_TYPE_INVALID equal the same value.
|
|
OBJECT_TYPE_AREA_OF_EFFECT
|
16
|
Specifies the object is an area of effect (AOE).
|
|
OBJECT_TYPE_CREATURE
|
1
|
Specifies the object is a creature (PC, animal, monster etc).
|
|
OBJECT_TYPE_DOOR
|
8
|
Specifies the object is a door.
|
|
OBJECT_TYPE_ENCOUNTER
|
256
|
Should specify an object which is an encounter, although no reference to this constant appears within NWScript other than its declaration.
|
|
OBJECT_TYPE_INVALID
|
32767
|
Specifies the object is invalid. Strangely, OBJECT_TYPE_INVALID and OBJECT_TYPE_ALL equal the same value. OBJECT_TYPE_INVALID has an integer value of 32,767.
|
|
OBJECT_TYPE_ITEM
|
2
|
Specifies the object is an item.
|
|
OBJECT_TYPE_PLACEABLE
|
64
|
Specifies the object is a placeable.
|
|
OBJECT_TYPE_STORE
|
128
|
Specifies the object is a store.
|
|
OBJECT_TYPE_TRIGGER
|
4
|
Specifies the object is a trigger.
|
|
OBJECT_TYPE_WAYPOINT
|
32
|
Specifies the object is a waypoint.
|
|
[edit] See Also