PlayerHasPersonalItem
From NWN Lexicon
Contents |
[edit] PlayerHasPersonalItem(object)
Checks if a PC has the personal item of the assassination victim.
int PlayerHasPersonalItem( object oPC );
[edit] Parameters
oPC
Player to check for item.
[edit] Description
Returns TRUE if oPC possesses the victimâs personal item, which is retrieved with the function GetPersonalItem(); Returns FALSE in all other cases, including errors.
[edit] Remarks
Found in nw_j_assassin.nss line 206
Of little use for general scripting purposes, as this is part of Biowareâs quest and reward system.
[edit] Requirements
#include " nw_j_assassin "
[edit] Version
1.28
[edit] See Also
functions: |
author: Lilac Soul, additional contributor(s): Lilac Soul