SetCreatureTailType
From NWN Lexicon
Contents |
[edit] SetCreatureTailType(int, object)
Sets the tail type of the creature specified.
void SetCreatureTailType( int nTailType, object oCreature = OBJECT_SELF );
[edit] Parameters
nTailType
oCreature
The creature to change the tail type for.
[edit] Description
Sets the tail type of the creature specified.
Note: Only two creature model types will support tails. The model type for the part based (playable) races 'P' and model type 'T' in appearance.2da
[edit] Version
1.67
[edit] See Also
functions: | |
constants: |
author: Mistress, editor: Kookoo