SetFormerMaster
From NWN Lexicon
Contents |
[edit] SetFormerMaster(object, object)
Marks someone as an NPC henchman's former master PC.
void SetFormerMaster( object oPC, object oHench );
[edit] Parameters
oPC
The PC to mark as oHench's former master.
oHench
The henchman NPC associate to mark.
[edit] Description
Sets a local object variable on the henchman NPC associate to the value of the PC as the former master.
[edit] Remarks
This is useful if you want to 'personalize' the NPC so that conversation threads or actions can focus on the last PC who was the 'master'.
[edit] Requirements
#include " nw_i0_henchman "
[edit] Version
1.29
[edit] See Also
functions: |
author: Charles Feduke, editor: Jody Fletcher, Mistress