SetFormerMaster

From NWN Lexicon



Contents

[edit] SetFormerMaster(object, object)

Marks someone as an NPC henchman's former master PC.

void SetFormerMaster(
    object oPC,
    object oHench
);

[edit] Parameters

oPC

The PC to mark as oHench's former master.

oHench

The henchman NPC associate to mark.


[edit] Description

Sets a local object variable on the henchman NPC associate to the value of the PC as the former master.



[edit] Remarks

This is useful if you want to 'personalize' the NPC so that conversation threads or actions can focus on the last PC who was the 'master'.


[edit] Requirements

#include " nw_i0_henchman "

[edit] Version

1.29

[edit] See Also

functions: 

SetWorkingForPlayer



 author: Charles Feduke, editor: Jody Fletcher, Mistress
 

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