SetGlobal
Contents |
[edit] SetGlobal(object, object)
Sets where all the globals for a plot are going to be stored.
[edit] Parameters
oTarget
The object you wish to store the plot related information on.
oGlobal
The object to store the plot information on, created using the Global() function.
[edit] Description
Creates an object on oTarget to hold the plot related information object created using the Global() function.
[edit] Remarks
Part of a series of scripts that are used to store quest related information and make simple quests easy to script. This particular function is defined in more than one file:
Function can be found in nw_j_complex.nss on line 44.
Function can be found in nw_j_story.nss on line 47.
Function can be found in nw_j_theft.nss on line 44.
Function can be found in nw_j_fetch.nss on line 47.
Function can be found in nw_j_artifact.nss on line 47.
Function can be found in nw_j_assassin.nss on line 107.
Function can be found in nw_j_guard.nss on line 47.
Function can be found in nw_j_rescue.nss on line 64.
[edit] Requirements
#include " nw_j_artifact "
[edit] Version
1.22
[edit] See Also
functions: |
author: John Shuell