Category:Local Variables Functions
From NWN Lexicon
[edit] Local Variables Function Category
Functions used to deal with local variables.
[edit] Functions
| Name | Brief Description |
|---|---|
| Scans through the PC's party and returns the largest value stored on a character. | |
| Sets a local integer on each of the party members. | |
| Deletes oObject's float variable sVarName | |
| Deletes oObject's integer variable sVarName. | |
| Deletes oObject's location variable sVarName. | |
| Deletes oObject's object variable sVarName | |
| Deletes oObject's string variable sVarName. | |
| Removes a persistent floating point variable from a creature's skin item. | |
| Removes a persistent integer variable from a creature's skin item. | |
| Removes a persistent string variable from a creature's skin item. | |
| Simulates retrieving an Integer from an array on an object. | |
| Simulates retrieving a String from an array on an object. | |
| Get the value of a decimal number stored on an object. | |
| Get the value of a whole number stored on an object. | |
| Get the data describing a location stored on an object. | |
| Get the data describing an object stored on an object. | |
| Get the value of a string of characters stored on an object. | |
| Determines the value of a locally stored variable from any PC in a party. | |
| Retrieves a persistent floating point variable from a creature's skin item. | |
| Retrieves a persistent integer variable from a creature's skin item. | |
| Retrieves a persistent string variable from a creature's skin item. | |
| Returns an object stored locally on the calling object that holds quest related state information. | |
| Sets a local integer variable for all players in a player's party. | |
| Sets a local integer variable for all players in GetPCSpeaker's party. | |
| Stores the tag of the artifact item in a local string. | |
| Stores the tag of the assassin victimâs head in a local string. | |
| Stores the tag of the complex item in a local string. | |
| Sets where all the globals for a plot are going to be stored. | |
| Simulates storing a local integer in an array. | |
| Simulates storing a local string in an array. | |
| Store a float as a local variable within an object. | |
| Sets a local float variable on all members of PC's party | |
| Store a number as a local variable within an object. | |
| Sets a local integer on all members of PC's party | |
| Store a location as a local variable within an object. | |
| Sets a local location variable on all members of PC's party | |
| Store an object as a local variable within an object. | |
| Sets a local object variable on all members of the PC's party | |
| Store a string as a local variable within an object. | |
| Sets a local string on all members and associates of PC's party | |
| Sets a variable that remains attached to a PC party. | |
| Stores a persistent floating point variable on a creature's skin item. | |
| Stores a persistent integer variable on a creature's skin item. | |
| Stores a persistent string variable on a creature's skin item. | |
| Specifies the PC name the henchman is working for. |
author: NWN Lexicon Group, editor: Mistress, contributor: Axe Murderer
Pages in category "Local Variables Functions"
The following 45 pages are in this category, out of 45 total.
AD
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G cont.PS |
S cont. |