SetLastGenericSpellCast
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[edit] SetLastGenericSpellCast(int)
Sets a local variable that stores the spell ID of the last spell cast.
void SetLastGenericSpellCast( int nSpell );
[edit] Parameters
nSpell
[edit] Description
Sets a local variable for the last spell used so the BioWare core AI system doesn't keep casting the same spell.
 Used in conjuction with  CompareLastSpellCast ().
[edit] Remarks
Uses the local variable name "NW_GENERIC_LAST_SPELL".
 This is part the Core AI programming to make NPC actions appear more dynamic.
[edit] Requirements
#include " x0_inc_generic "
[edit] Version
1.29
[edit] See Also
| functions: | |
| constants: | 
  author: Tom Cassiotis, editors: Jody Fletcher, Mistress
  
