SetObjectIsDestroyable
From NWN Lexicon
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[edit] SetObjectIsDestroyable(object, int, int, int)
Convenience function to set an object to be destroyable.
[edit] Parameters
oVictim
The object whose destroyable status you want to set.
bCanDestroy
If this is FALSE, the caller does not fade out on death, but sticks around as a corpse.
bCanRaise
If this is TRUE, the caller can be raised via resurrection. (Default: TRUE)
bCanSelect
If this is TRUE, the caller is selectable after death. (Default: FALSE)
[edit] Description
Convenience function to set an object to be destroyable.
[edit] Remarks
Uses SetIsDestroyable , adding to their queue.
[edit] Requirements
#include " x0_i0_corpses "
[edit] Version
???
[edit] See Also
functions: |
authors: Mistress, Tom Cassiotis