SetTrapDisarmable

From NWN Lexicon


Contents

[edit] SetTrapDisarmable(object, int)

Sets whether or not the trapped object can be disarmed.

void SetTrapDisarmable(
    object oTrapObject,
    int nDisarmable = TRUE
);

[edit] Parameters

oTrapObject

A placeable, door or trigger.

nDisarmable

TRUE or FALSE. Defaults to TRUE if no value set.


[edit] Description

Sets whether or not the trap on an object can be disarmed.



[edit] Version

1.67

[edit] See Also

functions: 

GetTrapDisarmable

events: 

OnTrapTriggered Event



author: Mistress, editor: Kookoo

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