SummonAnimalCompanion
From NWN Lexicon
Contents |
[edit] SummonAnimalCompanion(object)
void SummonAnimalCompanion( object oMaster = OBJECT_SELF );
[edit] Parameters
oMaster
The creature to summon the animal companion of. (Default: OBJECT_SELF)
[edit] Description
Summons the animal companion of oMaster. If oMaster has no animal companion, nothing happens.
[edit] Version
1.22
[edit] See Also
functions: |
author: Charles Feduke