[edit] X2_TL_GROUNDTILE_* Constant Group
Tile visual effects for use with the tile magic (tm) system.
[edit] Requirements
#include "x2_inc_toollib"
[edit] Constants
| Constant
|
Value
|
Description
|
| X2_TL_GROUNDTILE_CAVEFLOOR
|
406
|
| A cave floor tile visual effect. Refer to visualeffects.2da, row number 406.
|
|
| X2_TL_GROUNDTILE_GRASS
|
402
|
| A grass tile visual effect. Refer to visualeffects.2da, row number 402.
|
|
| X2_TL_GROUNDTILE_ICE
|
426
|
| An ice groundtile visual effect. Refer to visualeffects.2da, row number 426.
|
|
| X2_TL_GROUNDTILE_LAVA
|
350
|
| A lava tile visual effect. Refer to visualeffects.2da, row number 350.
|
|
| X2_TL_GROUNDTILE_LAVA_FOUNTAIN
|
349
|
| A lava fountain tile visual effect. Refer to visualeffects.2da, row number 347.
|
|
| X2_TL_GROUNDTILE_SEWER_WATER
|
461
|
| A sewer water tile visual effect. Refer to visualeffects.2da, row number 461.
|
|
| X2_TL_GROUNDTILE_WATER
|
401
|
| A water tile visual effect. Refer to visualeffects.2da, row number 401.
|
|
[edit] See Also