Master Woddeley's Luminescent Companion


Abbreviation:
MWLC
Size:
10
GP Cost:
15
Type:
Miscellaneous
Components
This spell does not require any components.
Description:
Master Woddeley's summons an animated ball of light which will follow the caster and allow them to see, whether at night, or underground. The duration of the spell is random, though of course increasing with skills, and users will have to cast this spell often at night. You can summon more than one, though there is a limit, but one is all that is necessary to see even in complete darkness.

If you wish to get rid of the lights, perhaps to go to sleep, you can either cast Duander's Thaumic Luminosity Disperser, or you can simply shoo the light away.

The spell is (mostly) non-corporeal, so area spells do not harm it. You will find it reacts violently to someone trying to kill it, usually because they've just been silly enough to attack all in the room. This has been known to kill the odd wizard who for whatever reason has forgotten they can shoo it away.

If the spell is failed, it will often conjure up a ball of smoke that will cause anyone present to leave the room until it clears. This may also cause the caster some damage. There is in fact a recorded instance of a student killing themselves with spell, due to a large number of repeated failings without pause. Anyone slightly more intelligent than that student should have no problems.
 
Comments:
None


Spell Stages

# Skill Bonus Diff Success Rate
28
42
56
70
85
99
113
127
141
155
169
184
198
212
1 evoking 0 -84
2 channeling 0 -113
3 animating 0 -129

Primaries

Order No. of Primaries Primaries
Circle/White 2 / 3 evoking, channeling
Hoodwinkers/Blue 3 / 3 evoking, channeling, animating
Lodgers/Red 3 / 3 evoking, channeling, animating
Silver Star/Brown 0 / 3
Seers/Green 3 / 3 evoking, channeling, animating
Shadow/Black 0 / 3
Midnight/Grey 1 / 3 animating
Last Order/Octarine 3 / 3 evoking, channeling, animating