FaceNearestPC
From NWN Lexicon
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[edit] FaceNearestPC()
Causes an NPC to face the nearest visible PC.
[edit] Description
Causes an NPC to face the nearest visible PC.
[edit] Requirements
#include " nw_i0_2q4luskan "
[edit] Version
1.22
[edit] Example
// 1.24 source for this function void FaceNearestPC() { vector vFace = GetPosition(GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN)); SetFacingPoint(vFace); }
[edit] See Also
author: Tom Cassiotis