Nw i0 2q4luskan
From NWN Lexicon
[edit] nw_i0_2q4luskan
Generic plot and global setting functions for 2Q4 (Luskan plot include).
[edit] Constants
Name | Value | Brief Description |
---|---|---|
NW_2Q4_BULLS_STRENGTH | 0x00000009 | Dual state - Fire and Earth |
NW_2Q4_CATS_GRACE | 0x00000003 | Dual state - Fire and Air |
NW_2Q4_CLARITY | 0x0000000E | Triple state - Air, Water and Earth |
NW_2Q4_COLMARR_AIR_LEVER | 0x00000002 | Related to the potion machine. |
NW_2Q4_COLMARR_FIRE_LEVER | 0x00000001 | Related to the potion machine. |
NW_2Q4_COLMARR_STONE_LEVER | 0x00000008 | Related to the potion machine. |
NW_2Q4_COLMARR_WATER_LEVER | 0x00000004 | Related to the potion machine. |
NW_2Q4_CURE_MODERATE | 0x00000006 | Dual state - Water and Air |
NW_2Q4_CURE_SERIOUS | 0x0000000B | Triple state - Fire, Air and Earth |
NW_2Q4_ENDURANCE | 0x0000000C | Dual state - Water and Earth |
NW_2Q4_ENGINE_AID | 0x00000002 | Single state - Air |
NW_2Q4_ENGINE_BARKSKIN | 0x00000008 | Single state - Earth |
NW_2Q4_ENGINE_CURE_LIGHT | 0x00000004 | Single state - Water |
NW_2Q4_ENGINE_IDENTIFY | 0x00000001 | Single state - Fire |
NW_2Q4_ENGINE_STATE_OFF | 0x00000000 | Levers all off. |
NW_2Q4_ENGINE_STATE_ON | 0x0000000F | Levers all on gives sewage. |
NW_2Q4_FOXS_CUNNING | 0x00000005 | Dual state - Fire and Water |
NW_2Q4_INVISIBILITY | 0x0000000A | Dual state - Air and Earth |
NW_2Q4_SPEED | 0x00000007 | Triple state - Fire, Air and Water |
PLOT_2Q4_ITEM_BARAM_BASE_KEY | 2 | |
PLOT_2Q4_ITEM_ERBS_RING | 3 | |
PLOT_2Q4_ITEM_KURTH_BASE_KEY | 1 |
[edit] Functions
Name | Brief Description |
---|---|
Causes the nearest PC speak a string. | |
Creates potions for Colmarr's Machine. | |
Similiar to CreateObject() but does not return the object created. | |
Causes an NPC to face the nearest visible PC. | |
Determines if a creature can see a PC. | |
Test if the object has the specified plot item | |
Retrieves the generic plot flag off of a creature. | |
Get the state of one lever | |
Gives a Luskan plot item to the PC speaker. | |
Makes the caller walk to a waypoint. | |
Makes caller face a PC and play an animation. | |
Sets a plot-specific integer on a creature. | |
When PC uses specific machine in City of Luskan in Original Campaign, sets the machine for operation or not. |
author: Charles Feduke, editor: Mistress