GetBeenHired
From NWN Lexicon
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[edit] GetBeenHired(object)
Checks if a henchman has been hired.
int GetBeenHired( object oTarget = OBJECT_SELF );
[edit] Parameters
oTarget
The henchman to check (Default: OBJECT_SELF)
[edit] Description
Returns TRUE if the henchman has been hired before (determined by checking for a local variable, set with the SetBeenHired command). Returns FALSE in all other instances, including if oTarget isn't valid.
From the source code documentation:
Henchmen can only be hired once, ever.
This checks or sets the local on the henchmen
that keeps track whether they've ever been hired.
[edit] Remarks
Found in nw_i0_henchman: line 109
[edit] Requirements
#include " nw_i0_henchman "
[edit] Version
1.28
[edit] See Also
functions: |
author: Lilac Soul