GetChangeInX

From NWN Lexicon



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[edit] GetChangeInX(float, float)

Convenience function to calculate the change in the X axis

float GetChangeInX(
    float fDistance,
    float fAngle
);

[edit] Parameters

fDistance

Distance to target location

fAngle

Direction to target Location


[edit] Description

This is a convenience function that returns the product of fDistance*Cos(fAngle) as a float. This number would then be used to calculate the amount needed to change the X-axis of the current location in order to reach the target location. This function would normally be used with float GetChangeInY (float fDistance, float fAngle)

Calls
Float Cos(float fAngle)



[edit] Requirements

#include " x0_i0_position "

[edit] Version

1.61

[edit] See Also

functions: 

GetChangeInY



 author: Michael Nork, editor: Mistress, contributor: Kookoo
 

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