GetGoingToBeAttackedBy
From NWN Lexicon
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[edit] GetGoingToBeAttackedBy(object)
Determines the creature that is going to attack another creature in the current combat round.
object GetGoingToBeAttackedBy( object oTarget );
[edit] Parameters
oTarget
The creature that is going to be attacked.
[edit] Description
Returns the creature that is going to attack oTarget, and OBJECT_INVALID if oTarget is not a valid creature or if oTarget isn't being attacked.
[edit] Remarks
This value is cleared out at the end of every combat round and should not be used in any case except when getting a "going to be attacked" shout from the master creature (and this creature is a henchman).
[edit] Version
1.22
[edit] See Also
author: Tom Cassiotis