GetIsFighting

From NWN Lexicon



Contents

[edit] GetIsFighting(object)

Determines whether a creature is "fighting".

int GetIsFighting(
    object oFighting
);

[edit] Parameters

oFighting

Not used


[edit] Description

Returns TRUE if the NPC whose script this function is called from has attempted to cast a spell or attack any targets, otherwise FALSE.



[edit] Remarks

Uses GetAttemptedSpellTarget () to determine if the creature is fighting.


[edit] Requirements

#include " x0_inc_generic "

[edit] Version

1.22

[edit] Example

// This is the source code for the function
 
int GetIsFighting(object oFighting)
{
   object oAttack = GetAttemptedAttackTarget();
   object oSpellTarget = GetAttemptedSpellTarget();
 
   if(GetIsObjectValid(oAttack) || GetIsObjectValid(oSpellTarget))
   {
      return TRUE;
   }
   return FALSE;
}

[edit] See Also

functions: 

GetAttemptedAttackTarget



 author: Tom Cassiotis, editors: John Shuell, Mistress
 

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