GetNumberOfMeleeAttackers
From NWN Lexicon
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[edit] GetNumberOfMeleeAttackers()
Determines the number of enemies within a 5 meter radius of the target object.
[edit] Description
Returns the number of enemies located within a 5 meter radius, attacking the target object.
[edit] Remarks
GetNumberOfMeleeAttackers() retrieves the number of melee attackers where the source object is the object executing the script.
[edit] Requirements
#include " x0_i0_enemy "
[edit] Version
1.22
[edit] Example
// Demonstrates how to yield speach based on the number of melee attackers #include "x0_i0_enemy" void main() { if(GetNumberOfMeleeAttackers()>8) { ActionSpeakString("Zounds! Get these hellspawn off me!"); } }
[edit] See Also
functions: |
author: Sarev0k, editor: Tom Cassiotis, Mistress