Category:Get Data Functions
From NWN Lexicon
[edit] Get Data Function Category
A function that returns a value.
[edit] Functions
| Name | Brief Description |
|---|---|
| Check party for possession of an item. | |
| Retrieves a string value from a *.2da file on a server. | |
| Returns the area oTarget is currently in. | |
| Returns the area that a particular location is in. | |
| Retrieves the current in-game calendar day. | |
| Determines the current in-game calendar month. | |
| Determine the current in-game calendar year. | |
| Used in the OnClick event to return the clicking object. | |
| Returns the currently executing Action. | |
| Determines whether an area is above ground or not. | |
| Returns whether an area is natural or not | |
| Returns whether the creature is possessed by a DM | |
| Checks if an itemproperty is valid. | |
| Returns the cost table number of the itemproperty. | |
| Returns the cost table value of an itemproperty. | |
| Gets the duration type of an itemproperty. | |
| Returns the Param1 number of the item property. | |
| Returns the Param1 value of the item property. | |
| Gets the subtype of an itemproperty. | |
| Returns the type of itemproperty a property is. | |
| Determines the status of the last PC rest. | |
| Determines the spell that was last cast. | |
| Determines who last cast a spell. | |
| Determines the trap last detected by the PC. | |
| Get the value of a decimal number stored on an object. | |
| Get the value of a whole number stored on an object. | |
| Get the data describing a location stored on an object. | |
| Get the data describing an object stored on an object. | |
| Get the value of a string of characters stored on an object. | |
| Gets the location of an object. | |
| Check whether a given object is locked. | |
| Finds the closest locked object up to a maximum of 10 objects away. | |
| Check whether an object requires a specific key to be unlocked. | |
| Gets the tag of the key that will open the lock on an object | |
| Check whether or not an object is lockable. | |
| Find a lock's lock DC. | |
| Find a lock's unlock DC. | |
| Gets the nearest creature, which matches supplied criteria, to a given location. | |
| Determines the nearest PC to a creature. | |
| Determines closest visual creature and determines the closest heard creature. | |
| Determines the number of enemies within a 5 meter radius of the target object. | |
| Determines the number of enemies outside a 5 meter radius of the target object. | |
| Returns the creature's currently set PhenoType (body type). | |
| Retrieves a persistent floating point variable from a creature's skin item. | |
| Retrieves a persistent integer variable from a creature's skin item. | |
| Retrieves a persistent string variable from a creature's skin item. | |
| Get the first waypoint with a specified tag. | |
| Gets the current weather conditions for a given area | |
| Returns an object stored locally on the calling object that holds quest related state information. | |
| Returns the container used for item property and appearance modifications in the module | |
| Is there a line of sight between two objects | |
| Returns whether there's a direct line between two positions |
author: NWN Lexicon Group, editor: Mistress, contributor: Axe Murderer
Pages in category "Get Data Functions"
The following 52 pages are in this category, out of 52 total.