GetNumberOfRangedAttackers
From NWN Lexicon
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[edit] GetNumberOfRangedAttackers()
Determines the number of enemies outside a 5 meter radius of the target object.
[edit] Description
Returns the number of enemies located outside a 5 meter radius, attacking the target object.
[edit] Remarks
GetNumberOfRangedAttackers() retrieves the number of ranged attackers where the source object is the object executing the script.
[edit] Requirements
#include " x0_i0_enemy "
[edit] Version
1.22
[edit] Example
// Demonstrates how to yield speech based on the number of ranged attackers #include "x0_i0_enemy" void main() { if(GetNumberOfRangedAttackers()>8) { ActionSpeakString("Zounds! I'm being pelted with arrows!"); } }
[edit] See Also
functions: |
author: Sarev0k, editors: Tom Cassiotis, Mistress