KillAndReplaceDecay
From NWN Lexicon
Contents |
[edit] KillAndReplaceDecay(object)
Kill and leave a decorative corpse that will decay after a short while.
void KillAndReplaceDecay( object oVictim );
[edit] Parameters
oVictim
The object to slaughter.
[edit] Description
Kill and leave a decorative corpse that will decay after a short while.
Despite the name, can be used in an OnDeath script; it won't kill the victim twice.
[edit] Remarks
This function starts out by calling DestroyObject with a 2.2 second delay. All gone!
[edit] Requirements
#include " x0_i0_corpses "
[edit] Version
???
[edit] See Also
functions: |
author: Mistress