KillAndReplaceSelectable

From NWN Lexicon


Contents

[edit] KillAndReplaceSelectable(object)

Kill and leave a selectable corpse.

[edit] Parameters

oVictim

The object to slaughter.


[edit] Description

Kill and leave a selectable corpse.

Despite the name, can be used in an OnDeath script; it won't kill the victim twice.



[edit] Remarks

Calls SetObjectIsDestroyable with the parameters: oVictim, FALSE, FALSE, TRUE. This sets up oVictim to have a corpse that is selectable.

Then DoActualKilling is called to kill 'em off.


[edit] Requirements

#include " x0_i0_corpses "


[edit] Version

???

[edit] See Also

functions: 

KillAndReplaceRaiseable



author: Mistress

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