SetLockLockable
From NWN Lexicon
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[edit] SetLockLockable(object, int)
Sets whether or not the object can be locked.
void SetLockLockable( object oObject, int nLockable = TRUE );
[edit] Parameters
oObject
A door or placeable.
nLockable
TRUE or FALSE. (Default: TRUE)
[edit] Description
Sets whether or not the object can be locked.
[edit] Version
1.67
[edit] See Also
functions: |
author: Mistress