aGetPLocalInt(object, string)
From NWN Lexicon
Scans through the PC's party and returns the largest value stored on a character.
int aGetPLocalInt( object oPC, string sLocalName );
Contents |
[edit] Parameters
- oPC
- A member of the PC party.
- sLocalName
- Variable name stored on the PC.
[edit] Description
The purpose of this function is to encapsulate the GetLocalInt function so that it treats the entire party as a single entity. The value returned is the largest value stored on ANY of the PC's party that is availible via the GetLocalInt(object, string) method.
[edit] Remarks
This function is useful for getting plot flags that may be stored on any PC in a party of PCs. Found in nw_j_assassin.nss, and used to make plots more multi-player friendly. Same as GetPLocalInt(object, string).
[edit] Requirements
#include "nw_j_assassin"
[edit] Version
1.28
[edit] See Also
functions: | aSetPLocalInt , GetPLocalInt |
author: Michael Nork, editor: Charles Feduke