aSetPLocalInt(object, string, int)
From NWN Lexicon
Sets a local integer on each of the party members.
void aSetPLocalInt( object oPC, string sLocalName, int nValue );
Contents |
[edit] Parameters
- oPC
- The PC or a member of the PC's party.
- sLocalName
- Name of the variable to be stored.
- nValue
- Value of the integer variable to be stored.
[edit] Description
This function sets a local variable named sLocalName to nValue on each of the players that are in oPC's party. This function essentially performs a SetLocalInt(object, string, int) on each member of the party.
[edit] Remarks
Found in nw_j_assassin.nss, and used to make plots more multi-player friendly.
[edit] Requirements
#include "nw_j_assassin"
[edit] Version
1.28
[edit] See Also
functions: | SetPLocalInt, aGetPLocalInt |
author: Michael Nork, editor: Charles Feduke