GetBehindLocation

From NWN Lexicon



Contents

[edit] GetBehindLocation(object)

Returns location directly behind the target and facing same direction as the target

location GetBehindLocation(
    object oTarget
);

[edit] Parameters

oTarget

Target to get behind


[edit] Description

Returns location directly behind the target and facing same direction as the target (useful for backstabbing attacks).


Calls
float GetFacing(object oTarget)
float GetOppositeDirection(float fDir)
location GenerateNewLocation(object oTarget, float DISTANCE_MEDIUM, float fAngleToRightFlank, float fDir)



[edit] Remarks

This function is functionally the same as
location GetOppositeLocation(object oTarget)
The only difference being that GetOppositeLocation calls GenerateNewLocation(oTarget, DISTANCE_MEDIUM, fDir, fAngleOpposite)
And GetBehindLocation calls
GenerateNewLocation(oTarget, DISTANCE_MEDIUM, fAngleOpposite, fDir);


[edit] Requirements

#include " x0_i0_position "

[edit] Version

1.61

[edit] See Also

constants: 

DISTANCE_* Constants



 author: Michael Nork
 

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