GetEnteringObject

From NWN Lexicon

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[edit] GetEnteringObject()

Gets the object that last opened or entered the calling object.

[edit] Description

Returns the object that last opened or entered the calling object.
The value returned by this function depends on the object type of the caller: (1) If the caller is a door or placeable it returns the object that last triggered it. (2) If the caller is a trigger, area of effect, module, area or encounter it returns the object that last entered it.
Return value on error: OBJECT_INVALID.



[edit] Version

1.22

[edit] Example

// Greet any Players that come into a trigger set around a drunk in a tavern.
 
void main()
{
    if(GetIsPC(GetEnteringObject()))
    {
        AssignCommand(GetNearestObjectByTag("TavernPatron"),SpeakOneLinerConversation("DrunkGreeting"));
        AssignCommand(GetNearestObjectByTag("TavernPatron"),ActionPlayAnimation(ANIMATION_LOOPING_PAUSE_DRUNK));
    }
}

[edit] See Also

functions: 

GetExitingObject

events: 

OnUsed Event



 author: John Shuell, editor: Kristian Markon
 

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