GetFlankingLeftLocation

From NWN Lexicon



Contents

[edit] GetFlankingLeftLocation(object)

Returns a location on the left flank of the target

[edit] Parameters

oTarget

Object To flank


[edit] Description

Returns the location flanking the target to the left (slightly behind) and facing same direction as the target

Calls
float GetFacing(object oTarget)
float GetFarLeftDirection(float fDir)
location GenerateNewLocation(object oTarget, float DISTANCE_MEDIUM, float fAngleToLeftFlank, float fDir)



[edit] Requirements

#include " x0_i0_position "

[edit] Version

1.61

[edit] See Also

constants: 

DISTANCE_* Constants



 author: Michael Nork
 

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