GetForwardFlankingLeftLocation

From NWN Lexicon



Contents

[edit] GetForwardFlankingLeftLocation(object)

Returns location to the forward left flank of the target

[edit] Parameters

oTarget

Target to flank


[edit] Description

Returns location to the forward left flank of the target and facing the same way as the target.

Calls
float fDir = GetFacing(oTarget);
float fAngle = GetHalfLeftDirection(fDir);
return GenerateNewLocation(oTarget, DISTANCE_MEDIUM, fAngle, fDir);



[edit] Requirements

#include " x0_i0_position "

[edit] Version

1.61

[edit] See Also

constants: 

DISTANCE_* Constants



 author: Michael Nork
 

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